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Akka.NETReplayMessages Class
Request to replay messages to the PersistentActor.
Inheritance Hierarchy
SystemObject
  Akka.PersistenceReplayMessages

Namespace:  Akka.Persistence
Assembly:  Akka.Persistence (in Akka.Persistence.dll) Version: 1.2.3.42 (1.2.3.42)
Syntax
[SerializableAttribute]
public sealed class ReplayMessages : IJournalRequest, 
	IJournalMessage, IPersistenceMessage, INoSerializationVerificationNeeded, IEquatable<ReplayMessages>

The ReplayMessages type exposes the following members.

Constructors
  NameDescription
Public methodReplayMessages
Initializes a new instance of the ReplayMessages class.
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Properties
  NameDescription
Public propertyFromSequenceNr
Inclusive lower sequence number bound where a replay should start.
Public propertyMax
Maximum number of messages to be replayed.
Public propertyPersistenceId
Requesting persistent actor identifier.
Public propertyPersistentActor
Requesting persistent actor.
Public propertyToSequenceNr
Inclusive upper sequence number bound where a replay should end.
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Methods
  NameDescription
Public methodEquals(Object)
Determines whether the specified object is equal to the current object.
(Overrides ObjectEquals(Object).)
Public methodEquals(ReplayMessages)
Indicates whether the current object is equal to another object of the same type.
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Overrides ObjectGetHashCode.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Overrides ObjectToString.)
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Extension Methods
See Also