AllForOneStrategy Constructor |
Name | Description | |
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AllForOneStrategy |
Serialization-friendly constructor
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AllForOneStrategy(FuncException, Directive) |
Constructor that accepts only a decider and uses reasonable defaults for the other settings
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AllForOneStrategy(IDecider) |
Constructor that accepts only a decider and uses reasonable defaults for the other settings
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AllForOneStrategy(NullableInt32, NullableTimeSpan, IDecider) |
Applies the fault handling `Directive` (Resume, Restart, Stop) specified in the `Decider`
to all children when one fails, as opposed to OneForOneStrategy that applies
it only to the child actor that failed.
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AllForOneStrategy(NullableInt32, NullableTimeSpan, FuncException, Directive) |
Applies the fault handling `Directive` (Resume, Restart, Stop) specified in the `Decider`
to all children when one fails, as opposed to OneForOneStrategy that applies
it only to the child actor that failed.
| |
AllForOneStrategy(Int32, Int32, IDecider, Boolean) |
Applies the fault handling `Directive` (Resume, Restart, Stop) specified in the `Decider`
to all children when one fails, as opposed to OneForOneStrategy that applies
it only to the child actor that failed.
| |
AllForOneStrategy(Int32, Int32, FuncException, Directive, Boolean) |
Applies the fault handling `Directive` (Resume, Restart, Stop) specified in the `Decider`
to all children when one fails, as opposed to OneForOneStrategy that applies
it only to the child actor that failed.
|