| Props Class |
private Props props = Props.Empty(); private Props props = Props.Create(() => new MyActor(arg1, arg2)); private Props otherProps = props.WithDispatcher("dispatcher-id"); private Props otherProps = props.WithDeploy(deployment info);
Namespace: Akka.Actor
The Props type exposes the following members.
| Name | Description | |||
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| Props |
Initializes a new instance of the Props class.
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| Props(Type) |
Initializes a new instance of the Props class.
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| Props(Props) |
Initializes a new instance of the Props class.
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| Props(Type, Object) |
Initializes a new instance of the Props class.
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| Props(Type, SupervisorStrategy, IEnumerableObject) |
Initializes a new instance of the Props class.
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| Props(Type, SupervisorStrategy, Object) |
Initializes a new instance of the Props class.
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| Props(Deploy, Type, IEnumerableObject) |
Initializes a new instance of the Props class.
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| Props(Deploy, Type, Object) |
Initializes a new instance of the Props class.
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| Name | Description | |
|---|---|---|
| Arguments |
The arguments needed to create the actor.
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| Deploy |
The configuration used to deploy the actor.
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| Dispatcher |
The dispatcher used in the deployment of the actor.
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| Empty |
A pre-configured Props that creates an actor that doesn't respond to messages.
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| Mailbox |
The mailbox used in the deployment of the actor.
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| RouterConfig |
The router used in the deployment of the actor.
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| SupervisorStrategy |
The supervisor strategy used to manage the actor.
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| Type |
The type of the actor that is created.
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| TypeName |
The assembly qualified name of the type of the actor that is created.
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| Name | Description | |||
|---|---|---|---|---|
| Copy |
Creates a copy of the current instance.
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| Create(Type, Object) |
Creates an actor of a specified type.
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| CreateTActor(Object) |
Creates an actor using the given arguments.
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| CreateTActor(SupervisorStrategy) |
Creates an actor using a specified supervisor strategy.
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| CreateTActor(ExpressionFuncTActor, SupervisorStrategy) |
Creates an actor using a specified lambda expression.
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| CreateByTProducer |
Creates an actor using a specified actor producer.
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| Equals(Object) | Determines whether the specified object is equal to the current object. (Overrides ObjectEquals(Object).) | |||
| Equals(Props) |
Indicates whether the current object is equal to another object of the same type.
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| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |||
| GetHashCode | Serves as the default hash function. (Overrides ObjectGetHashCode.) | |||
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |||
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |||
| NewActor |
Creates a new actor using the configured actor producer.
This method is only useful when called during actor creation by the ActorSystem.
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| ToString | Returns a string that represents the current object. (Inherited from Object.) | |||
| ToSurrogate |
Creates a surrogate representation of the current Props.
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| WithDeploy |
Creates a new Props with a given deployment configuration.
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| WithDispatcher |
Creates a new Props with a given dispatcher.
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| WithMailbox |
Creates a new Props with a given mailbox.
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| WithRouter |
Creates a new Props with a given router.
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| WithSupervisorStrategy |
Creates a new Props with a given supervisor strategy.
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| Name | Description | |||
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| None |
A pre-configured Props that doesn't create actors.
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| Name | Description | |
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| AsInstanceOfT |
TBD
(Defined by Extensions.) | |
| Match | Overloaded.
Matches the specified target.
(Defined by PatternMatch.) | |
| MatchT | Overloaded.
Matches the specified target and return a result of target processing.
(Defined by PatternMatch.) |