![]() | ActBecomeStacked Method |
Name | Description | |
---|---|---|
![]() | BecomeStacked(Action) |
Changes the actor's behavior and replaces the current receive handler with the specified handler.
The current handler is stored on a stack, and you can revert to it by calling UnbecomeStacked (Inherited from ReceiveActor.)![]() Please note, that in order to not leak memory, make sure every call to BecomeStacked(Action)
is matched with a call to UnbecomeStacked. |
![]() | BecomeStacked(ActionObject, IActorContext) |
TBD
|
![]() | BecomeStacked(Receive) |
Changes the actor's behavior and replaces the current receive handler with the specified handler.
The current handler is stored on a stack, and you can revert to it by calling UnbecomeStacked (Inherited from ActorBase.)![]() Please note, that in order to not leak memory, make sure every call to BecomeStacked(Receive)
is matched with a call to UnbecomeStacked. |
![]() | BecomeStacked(UntypedReceive) |
Changes the actor's behavior and replaces the current receive handler with the specified handler.
The current handler is stored on a stack, and you can revert to it by calling UnbecomeStacked (Inherited from UntypedActor.)![]() Please note, that in order to not leak memory, make sure every call to BecomeStacked(UntypedReceive)
is matched with a call to UnbecomeStacked. |