IInternalActorRef Interface |
Namespace: Akka.Actor
The IInternalActorRef type exposes the following members.
Name | Description | |
---|---|---|
IsLocal | (Inherited from IActorRefScope.) | |
IsTerminated | Obsolete.
Obsolete. Use [!:Akka.Actor.UntypedActor.Context.Watch(IActorRef)] or Receive< | |
Parent |
The parent of this actor.
| |
Path |
The path of this actor. Can be used to extract information about whether or not this actor is local or remote.
(Inherited from IActorRef.) | |
Provider |
The IActorRefProvider used by the ActorSystem
to which this actor belongs.
|
Name | Description | |
---|---|---|
CompareTo(Object) | Compares the current instance with another object of the same type and returns an integer that indicates whether the current instance precedes, follows, or occurs in the same position in the sort order as the other object. (Inherited from IComparable.) | |
CompareTo(T) | Compares the current instance with another object of the same type and returns an integer that indicates whether the current instance precedes, follows, or occurs in the same position in the sort order as the other object. (Inherited from IComparableIActorRef.) | |
Equals | Indicates whether the current object is equal to another object of the same type. (Inherited from IEquatableIActorRef.) | |
GetChild |
Obtain a child given the paths element to that actor, by possibly traversing the actor tree or
looking it up at some provider-specific location.
A path element of ".." signifies the parent, a trailing "" element must be disregarded.
If the requested path does not exist, returns Nobody.
| |
Restart |
Restart the actor.
| |
Resume |
Resumes an actor if it has been suspended.
| |
SendSystemMessage(ISystemMessage) |
Sends an ISystemMessage to the underlying actor.
| |
SendSystemMessage(ISystemMessage, IActorRef) | Obsolete.
Obsolete. Use SendSystemMessage(ISystemMessage) instead.
| |
Start |
Start a newly created actor.
| |
Stop |
Stop the actor. Terminates it permanently.
| |
Suspend |
Suspend the actor. Actor will not process any more messages until Resume(Exception) is called.
| |
Tell |
Asynchronously delivers a message to this IActorRef or ActorSelection
in a non-blocking fashion. Uses "at most once" delivery semantics.
(Inherited from ICanTell.) | |
ToSurrogate |
TBD
(Inherited from ISurrogated.) |
Name | Description | |
---|---|---|
Ask(Object, NullableTimeSpan) | Overloaded.
TBD
(Defined by Futures.) | |
Ask(Object, CancellationToken) | Overloaded.
TBD
(Defined by Futures.) | |
Ask(Object, NullableTimeSpan, CancellationToken) | Overloaded.
TBD
(Defined by Futures.) | |
AskT(Object, NullableTimeSpan) | Overloaded.
TBD
(Defined by Futures.) | |
AskT(Object, CancellationToken) | Overloaded.
TBD
(Defined by Futures.) | |
AskT(Object, NullableTimeSpan, CancellationToken) | Overloaded.
TBD
(Defined by Futures.) | |
Forward |
Forwards the message using the current Sender
(Defined by ActorRefImplicitSenderExtensions.) | |
GracefulStop(TimeSpan) | Overloaded.
TBD
(Defined by GracefulStopSupport.) | |
GracefulStop(TimeSpan, Object) | Overloaded.
TBD
(Defined by GracefulStopSupport.) | |
IsNobody |
If we call a method such as (Defined by ActorRefExtensions.)Context.Child(name) | |
Tell |
Asynchronously tells a message to an IActorRef.
(Defined by ActorRefImplicitSenderExtensions.) |