ShardRegion Methods |
The ShardRegion type exposes the following members.
Name | Description | |
---|---|---|
AroundPostRestart |
Can be overridden to intercept calls to `PostRestart`. Calls `PostRestart` by default.
(Inherited from ActorBase.) | |
AroundPostStop |
Can be overridden to intercept calls to `PostStop`. Calls `PostStop` by default..
(Inherited from ActorBase.) | |
AroundPreRestart |
Can be overridden to intercept calls to `PreRestart`. Calls `PreRestart` by default.
(Inherited from ActorBase.) | |
AroundPreStart |
Can be overridden to intercept calls to `PreStart`. Calls `PreStart` by default.
(Inherited from ActorBase.) | |
AroundReceive |
TBD
(Inherited from ActorBase.) | |
Become |
Changes the actor's command behavior and replaces the current receive handler with the specified handler.
(Inherited from ActorBase.) | |
BecomeStacked |
Changes the actor's behavior and replaces the current receive handler with the specified handler.
The current handler is stored on a stack, and you can revert to it by calling UnbecomeStacked (Inherited from ActorBase.)Remarks Please note, that in order to not leak memory, make sure every call to BecomeStacked(Receive)
is matched with a call to UnbecomeStacked. | |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MatchingRole |
TBD
| |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
PostRestart |
User overridable callback: By default it calls `PreStart()`.
Is called right AFTER restart on the newly created Actor to allow reinitialization after an Actor crash.
(Inherited from ActorBase.) | |
PostStop |
User overridable callback.
Is called asynchronously after 'actor.stop()' is invoked.
Empty default implementation.
(Overrides ActorBasePostStop.) | |
PreRestart |
User overridable callback: '''By default it disposes of all children and then calls `postStop()`.'''
Is called on a crashed Actor right BEFORE it is restarted to allow clean
up of resources before Actor is terminated.
(Inherited from ActorBase.) | |
PreStart |
User overridable callback.
Is called when an Actor is started.
Actors are automatically started asynchronously when created.
Empty default implementation.
(Overrides ActorBasePreStart.) | |
Receive |
Processor for user defined messages.
(Overrides ActorBaseReceive(Object).) | |
SetReceiveTimeout | Defines the inactivity timeout after which the sending of a ReceiveTimeout message is triggered. When specified, the receive function should be able to handle a ReceiveTimeout message. Please note that the receive timeout might fire and enqueue the ReceiveTimeout message right after another message was enqueued; hence it is not guaranteed that upon reception of the receive timeout there must have been an idle period beforehand as configured via this method. Once set, the receive timeout stays in effect (i.e. continues firing repeatedly after inactivity periods). Pass in null to switch off this feature. | |
SupervisorStrategy |
TBD
(Inherited from ActorBase.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) | |
UnbecomeStacked |
Reverts the Actor behavior to the previous one on the behavior stack.
(Inherited from ActorBase.) | |
Unhandled |
Is called when a message isn't handled by the current behavior of the actor
by default it fails with either a DeathPactException (in
case of an unhandled Terminated message) or publishes an UnhandledMessage
to the actor's system's EventStream (Inherited from ActorBase.) |
Name | Description | |
---|---|---|
AsInstanceOfT |
TBD
(Defined by Extensions.) | |
Match | Overloaded.
Matches the specified target.
(Defined by PatternMatch.) | |
MatchT | Overloaded.
Matches the specified target and return a result of target processing.
(Defined by PatternMatch.) |